A soundtrack was released in 2015.
The game follows the classic 8 Bit games similar to the first 6 Megaman games.
Using a simple engine, a platform game that you need to shoot your way through all the Stages (you can download new Stages after you complete the game). Each character has their own ability: Gunvolt can perform double jumps and use a chargeable lightning attack (similar to the first Azure Striker game). Ekoro can float while in mid-air without issues and can attract enemies and Beck can use tackles and/or slides to access new areas and destroy opponents (similar to the Mighty No.9 game).
The game was released on the Nintendo eShop on August 20, 2014 in Japan and April 2, 2015 in Europe. A port for PlayStation 4 and PlayStation Vita was released in Japan on August 6 2015. A version of the original Mighty Gunvolt has also been announced for Microsoft Windows, and will be available for free to purchasers of Azure Striker Gunvolt within the first month of its release on PC.
Mighty Gunvolt received generally positive reviews, with critics commending it for recreating an 8-Bit form, though it did receive minor criticism for it's short length and lack of difficulty.
- The attacks from the bosses are loosely based on their original ones.
- Ekoro is originally from the game Gal^Gun.
- Beck is originally the protagonist of the game Mighty No.9.
- Both games (Azure Striker Gunvolt and Mighty No.9) were produced by Keiji Inafune, ex-Capcom lead artist on the Megaman franchise.
- Gunvolt has appeared a duo with both of the other playable characters; him and Ekoro were the first two announced DLC characters in the game Blaster Master Zero, and then starred with Beck in Mighty Gunvolt Burst.